Final Preview:
1. Creat new document, size 600 x 600
2. Using Pen Tool to draw this path
Go to Brush Presets palette and set as i did
Make new layer and Stroke Path
Pick Simulate Pressure
We have
the path must have first and end point like this
3. Now, make the selection
Make new layer again and fill with #e1e1e1 color
4. Draw path
Right-Click in screen, choose Stroke path in new menu
( In new layer )
this is first and end point
Make selection and fill color again ( must in new layer )
5. draw face :)
do the same step
( all obj must in difference layer )
Stroke Path weight map:
6. draw eyes
Go to Brush Presets and set as i did
Stroke path without Simulate Pressure check
7. Now, shading the squirrelusind Burn Tool and Dodge Tool, eraser some detail have no need
Shading ears
Shading face
Tail.......
8. Put our squirrel to black bakcground
Draw a eliptical shape like this
Blur it
Make new layer, then go to Filter >> Render >> Lighting Effect and set as i did
use Soft Brush Tool with low opacity drawing randomly to make the light below the squirrel to make it a little bit "dirty"
9. Decrease the Opacity of some layer stroke, repair the tail part to like the sample picture ....
DONE !!! :)
1. Creat new document, size 600 x 600
2. Using Pen Tool to draw this path
Go to Brush Presets palette and set as i did
Make new layer and Stroke Path
Pick Simulate Pressure
We have
the path must have first and end point like this
3. Now, make the selection
Make new layer again and fill with #e1e1e1 color
4. Draw path
Right-Click in screen, choose Stroke path in new menu
( In new layer )
this is first and end point
Make selection and fill color again ( must in new layer )
5. draw face :)
do the same step
( all obj must in difference layer )
Stroke Path weight map:
6. draw eyes
Go to Brush Presets and set as i did
Stroke path without Simulate Pressure check
7. Now, shading the squirrelusind Burn Tool and Dodge Tool, eraser some detail have no need
Shading ears
Shading face
Tail.......
8. Put our squirrel to black bakcground
Draw a eliptical shape like this
Blur it
Make new layer, then go to Filter >> Render >> Lighting Effect and set as i did
use Soft Brush Tool with low opacity drawing randomly to make the light below the squirrel to make it a little bit "dirty"
9. Decrease the Opacity of some layer stroke, repair the tail part to like the sample picture ....
DONE !!! :)
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